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Best Teachers Summer Institute, June 20-22, 2012

Goal-Based Scenarios Too

More on Goal-Based Scenarios and the Creation of Natural Critical Learning Environments

Designing a Goal-Based Scenario

When creating a GBS, a designer goes through these six steps:

1. Identify a set of target skills

2. Develop Missions which require the target skills

3. Choose a Focus

4. Create a Cover Story which envelops the Mission

5. Plan the Operations

6. Build learning environments to support the target skills
http://www.engines4ed.org/hyperbook/nodes/NODE-233-pg.html

For a detailed discussion of Goal Based Scenarios, see
http://cogprints.org/624/00/V11ANSEK.html

and/or
http://cogprints.org/635/00/CBRMeetsLBD_for_Leake.html
 
 

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For a syllabus using Goal Based Scenario, see
http://www.personalityresearch.org/courses/B15/scenario.html

To see a course embodying many of the aspects of a Goal Based Scenario, see
Welcome to Epiville

To see another course involving a few of the aspects of a Goal Based Scenario, see

Social Justice Movements

For a list of some Indie (Investigate and Decide) projects, see
http://www.cs.northwestern.edu/~riesbeck/indie/projects.html

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